AI Insights · Timothy · July 2025
Top Vikings Games Performance on Android in Egypt, Q2 2025
Explore the performance trends of the top Vikings games on Android in Egypt during Q2 2025, including insights on downloads, revenue, and active users.
In the second quarter of 2025, the Android gaming landscape in Egypt saw notable activity among Viking-themed games. Data from Sensor Tower provides insights into the performance of the top five games in this category.
Viking Rise experienced fluctuations in weekly revenue, peaking at around $311 in the last week of June. Downloads showed a downward trend initially, reaching a low of approximately 1.8K in late May, before rebounding to 7.1K by the end of the quarter. The game maintained a strong presence with weekly active users, although there was a decline from 34.9K at the start of April to 17.8K by the end of June.
Vikings: War of Clans PvP demonstrated varied revenue figures, reaching a high of $284 in early June, but ending the quarter with a decline to $37. Active users remained relatively stable, fluctuating slightly between 286 and 404 throughout the quarter.
Vikingard showed consistent weekly revenue, with a notable increase to $225 in late May. Downloads increased steadily, peaking at 373 in early June. Active users also showed growth, starting at 3.2K in March and concluding at 3.2K in June, highlighting a stable user engagement.
Oddmar had minimal revenue impact, but downloads saw intermittent activity, with a peak of 44 in the last week of June. Active users remained modest, with the highest count of 60 in mid-May.
Finally, Bad North: Jotunn Edition displayed minimal changes in both downloads and active users, maintaining low but consistent figures throughout the quarter.
For more detailed insights and data on these games, visit Sensor Tower's comprehensive analytics platform.